Sam Fisher Night Vision Mask
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Sam Fisher Night Vision Mask
3D
Published 2015-06-02T12:59:35+00:00
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Descripción
I made the night vision of splinter cell conviction in 3d studio max,when it was finished, i imported it to Zbrush. I used a head in Zbrush, masked the part of the head that i wanted to extract, then i used the tool that was extracted from the face and played around with some brushes, happy with the resold I then merged everything together.. DynaMesh all the parts together, exported it in rhino for slicing the mask in 4 parts
This mask is my idea of the character of Splinter Cell, Sam Fisher for a future game
the mask is wearable
Detalles de impresión
4 parts for the mask to print
Información técnica
Date published | 02/06/2015 |
¿Cuándo tiempo lleva? | 1200 - 1400 minutos |
Complejidad | Fácil |
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